Tag Archive | "NVIDIA"

Tags: , , ,

Sony showcase the upcoming S1 and S2 Honeycomb tablet in Singapore

Posted on 05 July 2011 by bluetooth

If you have been looking for a unique tablet, the SONY S1 and S2 definitely fits the bill. We first set sight on it at the press event of VAIO S and Z notebooks. Unfortunately, it is enclosed in a plastic casing and we aren’t able to get close to it for a hands on. Check out our short article with pictures and video of it at the link below :

LINK

Comments (0)

Tags:

Computex Taipei 2011 Coverage NVIDIA to showcase Tegra 3 mobile quad core processor

Posted on 30 May 2011 by bluetooth

NVIDIA is at Computex to showcase some unique demonstrations around its Tegra line of mobile chips. Check out the video below that highlights some of the new capabilities of Nvidia’s new, upcoming quad-core chip, codenamed Project Kal-El.

This demo below will give you a sneak-peak into the future of mobile gaming. You’ll see:

  • Glowball, a game designed to fully exploit the power of quad-core
  • True dynamic lighting rendered real time on the NVIDIA GPU of Kal-El; this is the first time true dynamic lighting is feasible on a mobile device and brings more life and interactivity to a 3D environment
  • Real-time physics processing across the 4 CPU cores of Kal-El; the lifelike draped cloth responds to the environment’s gravity and objects and gives a greater sense of realism to the game; you can see the visual degradation when reducing to only two cores.

 

In this impressive demo, the ball serves as the light source. As it rolls, light emanating from it cascades across different objects in real time. This is not easy to do, computationally, and has been difficult to accomplish before. True dynamic, real time rendering shows off the power of of Tegra 3, and it’s really exciting to see. Tegra 3 is set to usher in a new level of mobile performance, and the video does an excellent job of demonstrating this. You might not know, but this marks the first time this type of lighting is feasible on a mobile device.

Plus, with access to different sensors like the accelerometer, Glowball moves in real time as the tablet or phone does.

Tegra 3 is Nvidia’s next-gen super chip, and, as the world’s first mobile quad-core processor, combines a battery-friendly, powerhouse of a quad-core processor with a 12-core NVIDIA GPU that supports 3D stereo.

Comments (0)

Tags: , ,

Nvidia showcase quad core tegra2 at mwc 2011

Posted on 16 February 2011 by bluetooth

Not only did NVIDIA announce quad core technology at MWC, but they showed it working and said it would be available in tablets in August and phones at Christmas 2011. This was one day after Qualcomm announced their quad-core processor wouldn’t ship samples to customers until 2012. NVIDIA is sampling today.

• NVIDIA showed demos from web browsing to games and even a Coremark benchmark test (attached). One of the other cool things at the event was a developer from War Drum Studios. He’d been working on Kal-El for less than 24 hours and had already seen over 3x performance improvement over Tegra 2.

• NVIDIA also showed their Tegra road map to 2014. If one thing’s clear, they want to bring the speed and execution they’ve been known for in the PC space to mobile.

Comments (0)

Tags: , , ,

ARM Holdings plans to grab PC and server CPU market share by 2015

Posted on 04 February 2011 by bluetooth

ARM holdings, the company that license chip architecture hopes to grab the PC and server CPU market by 2015. This was disclosed at ARM Holdings earnings conference call earlier this week.

Currently, Microsoft and NVIDIA are committed in supporting the ARM architecture in software and processor design. This seems to be the initial spark and we will probably see more players coming on board.

As PC and mobile devices are blurring, the chances of ARM being able to take on PC market is not an impossible mission.

There is a blurring between computers and smartphones and that’s helping ARM’s very strong presence in smartphones and helping us get into computing. But at CES there were some great brand names and the whole show was indeed a showcase for lots of ARM technology and showed ARM very strongly positioned, as the consumerization of the Internet that we talk about takes place over the coming years.

This is all about ARM in computing and we just thought it would be worth taking a moment or two to talk about the Cortex-A family of processors. And why Cortex-A in computing? You can see there has been a lot of talk about some new areas of computing, where we have zero market share today but where we hope to gain market share in the future.

As we move across to mobile computers, then people want very thin, lightweight products, with a long battery life. ARM technology is great for that, saving space, saving power and, at the same time, bringing an ecosystem from the smartphone space, an ecosystem around PCs and smartphones are becoming much more of a single ecosystem.

In servers, you can see the Cortex-A processors scaling to deliver higher levels of performance. It’s — more use of the Internet drives more server usage. ARM is very attractive in terms of power savings and potentially cost savings going forward.

The ARM Cortex-A processors support multi-processing and that delivers the high levels of performance required for server applications. And in this space we have zero market share today and we have an ecosystem that we need to develop. So this is very much a potential opportunity and it’s market growth in the out years.

And similarly I would say in desktops, where there’s a very established, capable and competent incumbent architecture there and so ARM presence in that space is probably some way out. But certainly, as our performance — as the performance of ARM processors increases over the years and as the ecosystem develops, with companies like Microsoft supporting the ARM architecture, then that’s clearly a market opportunity for the future

Comments Off

Tags: ,

Nvidia Geforce GTX 580 benchmarks and details leaked

Posted on 07 November 2010 by bluetooth

The upcoming Geforce GTX 580 Graphics card from Nvidia has been detailed. Lots of benchmarks and Specs sheets have been leaked of the card which is to be built on the GF-110 Core which is a refined version of the GF-100 Core on which GTX 480/470/465 were built. First of all the Inno 3D based card was showed on the net which featured the reference design shown below along with the PCB design. The card will be powered by a single Six pin and One 8 Pin connector and will consume 375W under full load.

The card will feature a 1.5GB (1536MB) GDDR5 Memory along a 384-Bit Wide Memory Interface running at 4008Mhz effectively. The clocks of the card are set at 772/1002/1544 Mhz for Core/Memory/Shader Respectively. The card boasts 512 Cuda Cores to provide extreme gaming performance. One really cool thing about the card which can be viewed in the GPU Caps Viewer Below is that the cards temps at idle are 40C which are quite impressive for a beastly card like itself. This means that the heating issues have been solved in the new chip.

You can also notice that this card is much quieter as compared to the GTX 480 as shown in the Acoustics bar below:

You can also check out the Benchmarks below which show that this card even outperforms 2 x HD 5870 is crossfire meaning that it will easily outperform the HD 5970 which is based on two of the HD 5870 cores. Another Benchmark is also posted below in which it is compared to a HD 6870/ HD5870/ GTx 480 and it tops all of them.

Below posted benchmarks of H.A.W.X 2, Uniengine v2.1 and Lost Planet 2 are based on Direct X11 and it shows that the new card yeilds better results in Tesselation titles.

Read more: http://wccftech.com/2010/11/06/nvidia-geforce-gtx-580-detailed-specs-revealed/#ixzz14b2qfCfo

Comments (1)

Tags: ,

Palit Microsystems Ltd, the leading graphics card manufacturer, announces a fresh class of Fermi architecture GeForce GTX 460 series: GTX 460 768MB, GTX 460 1GB Sonic and GTX 460 1GB Sonic Platinum

Posted on 12 July 2010 by bluetooth

The World First Palit GTX 460 1GB SONIC Platinum solution is available around the globe

Your browser may not support display of this image. Palit Microsystems Ltd, the leading graphics card manufacturer, announces a fresh class of Fermi architecture GeForce GTX 460 series: GTX 460 768MB, GTX 460 1GB Sonic and GTX 460 1GB Sonic Platinum. Palit GTX 460 series is ready in stores around the world in over 20 countries: Australia, Germany, Japan, Korea, Russia, UK, USA, Indonesia, Israel, Latvia, Macedonia, Romania, Singapore, Thailand and many more.

Your browser may not support display of this image. Your browser may not support display of this image. The first custom design Palit GeForce® GTX460 is base on identical Fermi architecture but with better DX11 performance. The new GTX460 Fermi architecture is even suitable for the most popular DX10 games. Palit GTX 460 1GB Sonic provides up to 4.5x faster DX11 Tessellation performance but the crown goes to our Palit GTX 460 1GB Sonic Platinum which offers up to 5x faster DX11 Tessellation performance than our competition(HD series). And being the first to provide 1GB solution, Palit presents a new edition called “SONIC PLATINUM” with extremely outstanding benchmark performance which is more than your expectation. Palit GTX 460 1GB Sonic Platinum Edition is factory overclocked to 800 MHz core, 1GB of high speed GDDR5, memory clocked at 4GHz, and can boosts the performance 17.5% higher than non-OCed GTX460. With Palit GTX 460 1GB Sonic Platinum, you can enjoy the best gaming experience. In order to provide the highest quality, Palit use 2-Ball Bearing Fan which is more durable especially at higher temperatures but quieter at higher rotation speed, Palit 2-Ball Bearing Fan provides longer lifetime than the usual fan.

Built from the ground up for DirectX11, Palit GeForce GTX 460 delivers exceptional DirectX11 tessellation performance that can output at high detailed visual into your games without sacrificing frame rates. NVIDIA 3D Vision, PhysX and CUDA technologies are elements that make the GeForce GTX 460 a genuinely piece of hardware that produce incredibly realistic effects for your current and next generation games.

Palit GeForce GTX 460
Your browser may not support display of this image.

 

  GTX 460 GTX 460 Sonic GTX 460 Sonic Platinum
DirectX DirectX 11 DirectX 11 DirectX 11
Processor Cores 336 cores 336 cores 336 cores
Memory Amount 768 MB 1024 MB 1024 MB
Memory Interface 192 bits 256 bits 256 bits
Graphics Clock 675 MHz 700 MHz 800 MHz
Processor Clock 1350 MHz 1400 MHz 1600 MHz
Memory Clock 1800 MHz (DDR 3600) 1800 MHz (DDR 3600) 2000 MHz (DDR 4000)
DRAM type GDDR5 GDDR5 GDDR5
Video Support DVI/VGA/HDMI Dual DVI/VGA/HDMI Dual DVI/VGA/HDMI

 

Your browser may not support display of this image. Features

Microsoft®  DirectX® 11 Support:  

  •  
    • DirextX 11 GPU with Shader Model 5.0 support designed for ultra high performance in the new API’s key graphics feature, GPU-accelerated tessellation.

NVIDIA PhysX®  Technology:

  • Full support for NVIDIA PhysX technology, enabling a totally new class of physical gaming interaction for a more dynamic and realistic experience with GeForce.

NVIDIA 3D Vision Ready

  • GeForce GPU support for NVIDIA 3D Vision, bringing a fully immersive stereoscopic 3D experience to the PC. A combination of high-tech wireless glasses and advanced software, 3D Vision transforms hundreds of PC games into full stereoscopic 3D.

NVIDIA 3D Vision Surround Ready

  • Expand your games across three displays in full stereoscopic 3D for the ultimate “inside the game” experience with the power of NVIDIA 3D Vision and SLI technologies. NVIDIA Surround also supports triple screen gaming with non-stereo displays.

NVIDIA CUDA™ Technology

  • CUDA technology unlocks the power of the GPU’s processor cores to accelerate the most demanding system tasks such as video transcoding, physics simulation, ray tracing, and more, delivering incredible performance improvements over traditional CPUs.

NVIDIA SLI™ Technology:

  • Industry leading NVIDIA SLI technology offers amazing performance scaling for the world’s premier gaming solution.

32x Anti-aliasing Technology:

  • Lightning fast, high-quality anti-aliasing at up to 32x sample rates obliterates jagged edges.

Microsoft Windies 7 Support:

  • Windows 7 is the next generation operating system that will mark a dramatic improvement in the way the OS takes advantage of the graphics processing unit (GPU) to provide a more compelling user experience.

DirectCompute Support:

  •  
    • Full support for DirectCompute, Microsoft’s GPU computing API.

OpenCL Support:

  •  
    • Full support for OpenCL GPU computing API.

OpenGL 4.0 Optimization and Support:

  •  
    • Ensures top-notch compatibility and performance for OpenGL applications.

PCI Express 2.0 Support:

  •  
    • Designed to work perfectly with the new PCI Express 2.0 bus architecture, offering a future-proofing bridge to tomorrow’s most bandwidth-hungry games and 3D applications by maximizing the 5GT/s PCI Express 2.0 bandwidth.

Dual-link DVI Support:

  •  
    • Able to drive the industry’s largest and highest resolution flat-panel displays up to 2560 x 1600 and with support for HDCP.

HDMI support

  •  
    • Fully integrated support for HDMI 1.3a including deep color, Dolby TrueHD and DTS-HD 7.1 digital surround sound. A future NVIDIA driver will enable HDMI 1.4a support for Blue-ray 3D playback.

 

Comments (0)

Tags: , ,

GIGABYTE Extends Ultra Durable VGA Series Graphics Cards with GeForceTM GTX 465

Posted on 15 June 2010 by bluetooth

GIGABYTE Extends Ultra Durable VGA Series Graphics Cards with GeForceTM GTX 465
– Ultra durable, power-saving, high performance graphics card –

Taipei, Taiwan, June 15th, 2010 –GIGABYTE Technology Co. LTD., a leading manufacturer of motherboards and graphics cards, is pleased to launch the latest in-house designed GIGABYTE GV-N465UD-1GI graphics cards featuring GIGABYTE’s own Ultra Durable VGA Technology and anti-turbulence Inclined Dual Fan. Along with NVIDIA®’s new generation Fermi GPU architecture and high speed GDDR5 memory technology, GV-N465UD-1GI delivers immersive gaming experience. In addition, GIGABYTE GV-N465UD-1GI features a wide range of the latest graphics technologies, including DirectX®11, NVIDIA® CUDATM, PhysX®, and 3D Vision technologies, to deliver visually-stunning graphics.

Industry Leading Component Quality
GV-N465UD-1GI is equipped with NVIDIA®’s latest Fermi GPU (GF100) architecture and GDDR5 memory. It uses GIGABYTE’s own Ultra Durable VGA Technology which guarantees better overclocking capability, lower GPU temperature, and great power efficiency by using 2 oz PCB board, Samsung and Hynix memory, Japanese solid capacitors, Ferrite/Metal core chokes, and Low RDS (on) mosfet. Industry’s leading quality is able to meet the needs from the most critical gamers.

Anti-turbulence Inclined Dual Fan
The dual fan design doubles the cooling capability and offers extreme silent environment. In addition, the special inclined fan design effectively minimizes the flow turbulence between two fans and enhances heat dissipation of hot area right under each fan. Equipped with 4 heat-pipes, this anti-turbulence inclined dual fan has better heat dissipation capability than any other dual fan design.

GV-N465UD-1GI features NVIDIA®’s latest generation GPU architecture including geometry processing engines which is built for DirectX® 11 tessellation. This revolutionary technology enables incredible realistic game characters and details. New high-speed 32x anti-aliasing smoothes all rough edges and provide unrivaled image quality. Supporting NVIDIA® 3D Vision Surround, GV-N465UD-1GI provides users with three displays in full stereoscopic 3D with SLI. Along with NVIDIA® CUDA™ and PhysX® technology, gamers will see lifelike, interactive environments.

Comments (0)

For Sale

Our mobile site

QR Code - scan to visit our mobile site

This is a 2D-barcode containing the address of our mobile site.If your mobile has a barcode reader, simply snap this bar code with the camera and launch the site.

Categories

Switch to our mobile site